DITL_7685.txt Items: (7 entries) 0: Bounds: x1=200, y1=187, x2=258, y2=207 Type: 4 Info: 'OK' 1: Bounds: x1=30, y1=187, x2=88, y2=207 Type: 4 Info: 'Demo' 2: Bounds: x1=70, y1=30, x2=270, y2=48 Type: 16 Info: 'Name' 3: Bounds: x1=70, y1=60, x2=270, y2=145 Type: 16 Info: 'Address' 4: Bounds: x1=70, y1=159, x2=270, y2=177 Type: 16 Info: 'Key' 5: Bounds: x1=70, y1=5, x2=270, y2=21 Type: -120 Info: 'Register: ^0' 6: Bounds: x1=20, y1=20, x2=52, y2=52 Type: -96 Info: '' DITL_6162.txt Items: (2 entries) 0: Bounds: x1=10, y1=140, x2=68, y2=160 Type: 4 Info: 'OK' 1: Bounds: x1=60, y1=5, x2=330, y2=128 Type: -120 Info: 'This software is not to be copied or distributed without permision of Christopher Eliot. There is a separate demo version of Empire Master that may be distributed freely. This is not the demo version.' DITL_6161.txt Items: (4 entries) 0: Bounds: x1=10, y1=215, x2=68, y2=235 Type: 4 Info: 'OK' 1: Bounds: x1=70, y1=5, x2=328, y2=56 Type: -120 Info: 'Please enter your name, address and key to install Empire Master on this machine.' 2: Bounds: x1=0, y1=65, x2=329, y2=152 Type: -120 Info: 'An installed version of Empire Master will expire after: <30 Days>. If you start up after that period you will have to enter this information again. Your key will have to be re-entered but will remain valid indefinitely.' 3: Bounds: x1=110, y1=170, x2=317, y2=225 Type: -120 Info: 'Empire Masterͺ © 1988-1992 by Christopher Eliot All Rights Reserved' DITL_502.txt Items: (2 entries) 0: Bounds: x1=180, y1=75, x2=238, y2=95 Type: 4 Info: 'B/W' 1: Bounds: x1=70, y1=5, x2=247, y2=66 Type: -120 Info: 'Sorry, color in the demo is only shown until turn 50.' DITL_501.txt Items: (1 entries) 0: Bounds: x1=140, y1=200, x2=390, y2=220 Type: 7 Info: '' DITL_500.txt Items: (4 entries) 0: Bounds: x1=160, y1=70, x2=218, y2=90 Type: 4 Info: 'Yes' 1: Bounds: x1=90, y1=70, x2=148, y2=90 Type: 4 Info: 'Skip' 2: Bounds: x1=20, y1=70, x2=78, y2=90 Type: 4 Info: 'Stop' 3: Bounds: x1=33, y1=9, x2=226, y2=62 Type: -120 Info: 'Check for next error group? ^0' DITL_351.txt Items: (5 entries) 0: Bounds: x1=266, y1=74, x2=324, y2=94 Type: 4 Info: 'OK' 1: Bounds: x1=129, y1=40, x2=322, y2=60 Type: 16 Info: '' 2: Bounds: x1=45, y1=34, x2=77, y2=66 Type: -96 Info: '€' 3: Bounds: x1=68, y1=8, x2=336, y2=32 Type: -120 Info: 'What is your favorite computer game?' 4: Bounds: x1=10, y1=73, x2=108, y2=91 Type: -120 Info: 'Empire Master' DITL_350.txt Items: (2 entries) 0: Bounds: x1=44, y1=8, x2=223, y2=51 Type: -120 Info: 'Selecting Rule Set ^3' 1: Bounds: x1=11, y1=10, x2=43, y2=42 Type: -96 Info: 'ˆ' DITL_306.txt Items: (4 entries) 0: Bounds: x1=187, y1=215, x2=247, y2=235 Type: 4 Info: 'Got It' 1: Bounds: x1=4, y1=22, x2=278, y2=46 Type: -120 Info: 'To become a registered user send $25 to:' 2: Bounds: x1=56, y1=63, x2=208, y2=111 Type: -120 Info: 'Christopher Eliot P.O. Box 371 Leeds Massachusetts, 01053' 3: Bounds: x1=2, y1=134, x2=280, y2=203 Type: -120 Info: 'I will send you documentation (40 pages) and a disk with the latest version of the program.' DITL_305.txt Items: (5 entries) 0: Bounds: x1=210, y1=224, x2=270, y2=244 Type: 4 Info: 'Done' 1: Bounds: x1=119, y1=225, x2=179, y2=245 Type: 4 Info: 'Back' 2: Bounds: x1=0, y1=7, x2=286, y2=44 Type: -120 Info: 'Sea and Air units can move over water, but land units cannot.' 3: Bounds: x1=1, y1=48, x2=289, y2=136 Type: -120 Info: 'There are two types of water, lakes and seas. On the map seas have "waves" but lakes don't. A sea is any body of water touching more than one island. A lake touches only one island. ' 4: Bounds: x1=2, y1=147, x2=285, y2=199 Type: -120 Info: 'You can build sea units in a lake port and move them into the lake, but those units will be stuck there.' DITL_304.txt Items: (5 entries) 0: Bounds: x1=152, y1=168, x2=212, y2=188 Type: 4 Info: 'OK' 1: Bounds: x1=72, y1=168, x2=132, y2=188 Type: 4 Info: 'Back' 2: Bounds: x1=0, y1=8, x2=232, y2=56 Type: -120 Info: 'Cities produce units. Double click on a city to set its production (if you own it!)' 3: Bounds: x1=0, y1=64, x2=232, y2=112 Type: -120 Info: 'Air units can land and refuel in cities and damaged sea units are repaired in cities (1 hp per day).' 4: Bounds: x1=0, y1=120, x2=232, y2=160 Type: -120 Info: 'Initially all cities are neutral except yours and the machine's.' DITL_303.txt Items: (4 entries) 0: Bounds: x1=160, y1=176, x2=220, y2=196 Type: 4 Info: 'OK' 1: Bounds: x1=80, y1=176, x2=140, y2=196 Type: 4 Info: 'Back' 2: Bounds: x1=8, y1=16, x2=224, y2=64 Type: -120 Info: 'White squares are land. Sea units cannot move onto land squares. ' 3: Bounds: x1=8, y1=72, x2=224, y2=152 Type: -120 Info: 'You must move land units from one island to another using transports. ' DITL_302.txt Items: (9 entries) 0: Bounds: x1=256, y1=216, x2=316, y2=236 Type: 4 Info: 'Stop' 1: Bounds: x1=56, y1=96, x2=187, y2=117 Type: 4 Info: 'View Current Rules' 2: Bounds: x1=256, y1=184, x2=316, y2=204 Type: 4 Info: 'Previous' 3: Bounds: x1=8, y1=224, x2=68, y2=244 Type: 4 Info: 'Land' 4: Bounds: x1=80, y1=224, x2=140, y2=244 Type: 4 Info: 'Cities' 5: Bounds: x1=152, y1=224, x2=212, y2=244 Type: 4 Info: 'Water' 6: Bounds: x1=0, y1=184, x2=246, y2=221 Type: -120 Info: 'However, the world is always composed of land, cities and water.' 7: Bounds: x1=1, y1=121, x2=273, y2=177 Type: -120 Info: 'You also can set some of the parameters which control the way the world is generated.' 8: Bounds: x1=0, y1=8, x2=297, y2=91 Type: -120 Info: 'The actual types of units can be changed using a separate editing program. Some of the rules and parts of the machine strategy can also be changed. Consequently some of this information might not apply to you.' DITL_301.txt Items: (5 entries) 0: Bounds: x1=208, y1=219, x2=268, y2=239 Type: 4 Info: 'Enough' 1: Bounds: x1=205, y1=188, x2=265, y2=208 Type: 4 Info: 'More' 2: Bounds: x1=8, y1=8, x2=272, y2=88 Type: -120 Info: 'Empire Masterͺ is a computer war game for the Macintosh. It is DemoWare, which means you may use the demo version but must buy the unrestricted version.' 3: Bounds: x1=8, y1=96, x2=272, y2=160 Type: -120 Info: 'The basic idea is to conquer the entire world with your forces. You can build land air and sea units in your cities and use these units to conquer more cities.' 4: Bounds: x1=8, y1=168, x2=200, y2=240 Type: -120 Info: 'However, each unit has special limitations, and the machine has its own forces to oppose you.' DITL_300.txt Items: (5 entries) 0: Bounds: x1=227, y1=180, x2=299, y2=196 Type: 4 Info: 'OK' 1: Bounds: x1=20, y1=180, x2=130, y2=199 Type: 4 Info: 'Release Notes' 2: Bounds: x1=36, y1=8, x2=228, y2=30 Type: -120 Info: '^0' 3: Bounds: x1=13, y1=73, x2=310, y2=138 Type: -120 Info: 'Implemented by Christopher Eliot and Clay Prestia. Copyright © 1988-1992 by Christopher Eliot.' 4: Bounds: x1=256, y1=8, x2=288, y2=40 Type: -96 Info: '‰' DITL_262.txt Items: (2 entries) 0: Bounds: x1=160, y1=170, x2=218, y2=190 Type: 4 Info: 'OK' 1: Bounds: x1=10, y1=10, x2=229, y2=161 Type: -120 Info: 'The "Appletalk" check box is only needed to test in machine vs. machine mode. If you select person vs. person then you should leave this option unchecked.' DITL_261.txt Items: (3 entries) 0: Bounds: x1=6, y1=87, x2=66, y2=107 Type: 4 Info: 'OK' 1: Bounds: x1=200, y1=87, x2=258, y2=107 Type: 4 Info: 'Quit' 2: Bounds: x1=74, y1=3, x2=272, y2=78 Type: -120 Info: '^0' DITL_260.txt Items: (3 entries) 0: Bounds: x1=163, y1=212, x2=223, y2=232 Type: 4 Info: 'OK' 1: Bounds: x1=10, y1=10, x2=286, y2=101 Type: -120 Info: 'All checks must be drawn on a U.S. bank. International postal money orders and travellers checks are OK. ' 2: Bounds: x1=9, y1=110, x2=286, y2=197 Type: -120 Info: 'Overseas orders will be sent via surface mail at no extra charge. (Four to six weeks delivery.) Please add $5.00 for overseas air mail.' DITL_259.txt Items: (2 entries) 0: Bounds: x1=14, y1=62, x2=74, y2=82 Type: 4 Info: 'OK' 1: Bounds: x1=97, y1=10, x2=334, y2=48 Type: -120 Info: 'That feature is not available in the demo version.' DITL_258.txt Items: (7 entries) 0: Bounds: x1=64, y1=32, x2=160, y2=56 Type: 4 Info: 'Order Form' 1: Bounds: x1=120, y1=64, x2=216, y2=88 Type: 4 Info: 'Upgrade Form' 2: Bounds: x1=176, y1=96, x2=272, y2=120 Type: 4 Info: 'Bug Report' 3: Bounds: x1=152, y1=8, x2=336, y2=24 Type: -120 Info: 'Which form do you want?' 4: Bounds: x1=264, y1=40, x2=324, y2=60 Type: 4 Info: 'Cancel' 5: Bounds: x1=232, y1=128, x2=328, y2=152 Type: 4 Info: 'Foreign Info' 6: Bounds: x1=40, y1=120, x2=72, y2=152 Type: -96 Info: '‰' DITL_206.txt Items: (2 entries) 0: Bounds: x1=270, y1=130, x2=328, y2=150 Type: 4 Info: 'OK' 1: Bounds: x1=90, y1=20, x2=360, y2=120 Type: -120 Info: 'The network is unavailable. You must be running system 7 or greater. Be sure that Appletalk is enabled in the Chooser and that program linking is enabled in the Sharing Setup control panel.' DITL_205.txt Items: (3 entries) 0: Bounds: x1=176, y1=106, x2=234, y2=126 Type: 4 Info: 'OK' 1: Bounds: x1=54, y1=106, x2=112, y2=126 Type: 4 Info: 'Cancel' 2: Bounds: x1=78, y1=11, x2=253, y2=92 Type: -120 Info: 'No response within the expected time period. The network may be dead. ^0 Keep waiting?' DITL_204.txt Items: (3 entries) 0: Bounds: x1=116, y1=60, x2=174, y2=80 Type: 4 Info: 'Yes' 1: Bounds: x1=31, y1=60, x2=89, y2=80 Type: 4 Info: 'No' 2: Bounds: x1=88, y1=16, x2=184, y2=37 Type: -120 Info: 'Are You Sure?' DITL_203.txt Items: (3 entries) 0: Bounds: x1=7, y1=90, x2=67, y2=110 Type: 4 Info: 'OK' 1: Bounds: x1=8, y1=62, x2=68, y2=82 Type: 4 Info: 'Quit' 2: Bounds: x1=74, y1=7, x2=234, y2=92 Type: -120 Info: '^0^1^2^3' DITL_202.txt Items: (2 entries) 0: Bounds: x1=6, y1=87, x2=66, y2=107 Type: 4 Info: 'OK' 1: Bounds: x1=74, y1=3, x2=272, y2=78 Type: -120 Info: '^0' DITL_201.txt Items: (3 entries) 0: Bounds: x1=16, y1=120, x2=76, y2=140 Type: 4 Info: 'Accept' 1: Bounds: x1=152, y1=120, x2=212, y2=140 Type: 4 Info: 'Refuse' 2: Bounds: x1=10, y1=10, x2=226, y2=106 Type: -120 Info: '^0^1' DITL_200.txt Items: (4 entries) 0: Bounds: x1=200, y1=48, x2=260, y2=68 Type: 4 Info: 'Save' 1: Bounds: x1=104, y1=48, x2=164, y2=68 Type: 4 Info: 'Cancel' 2: Bounds: x1=8, y1=48, x2=68, y2=68 Type: 4 Info: 'Discard' 3: Bounds: x1=64, y1=8, x2=264, y2=32 Type: -120 Info: 'Save game before closing?' DITL_184.txt Items: (7 entries) 0: Bounds: x1=160, y1=110, x2=218, y2=130 Type: 4 Info: 'OK' 1: Bounds: x1=20, y1=110, x2=78, y2=130 Type: 4 Info: 'Cancel' 2: Bounds: x1=50, y1=30, x2=156, y2=48 Type: 6 Info: 'Ugly' 3: Bounds: x1=50, y1=50, x2=156, y2=68 Type: 6 Info: 'Sinful' 4: Bounds: x1=90, y1=80, x2=210, y2=97 Type: 16 Info: '' 5: Bounds: x1=10, y1=80, x2=82, y2=96 Type: -120 Info: 'Password:' 6: Bounds: x1=40, y1=10, x2=211, y2=29 Type: -120 Info: 'Who are you?' DITL_183.txt Items: (14 entries) 0: Bounds: x1=400, y1=240, x2=466, y2=260 Type: 4 Info: 'OK' 1: Bounds: x1=5, y1=5, x2=320, y2=268 Type: 0 Info: '' 2: Bounds: x1=368, y1=8, x2=438, y2=78 Type: 0 Info: '' 3: Bounds: x1=330, y1=100, x2=400, y2=118 Type: 5 Info: 'Friendly' 4: Bounds: x1=330, y1=120, x2=400, y2=138 Type: 5 Info: 'Enemy' 5: Bounds: x1=330, y1=140, x2=400, y2=158 Type: 5 Info: 'Air' 6: Bounds: x1=330, y1=160, x2=400, y2=178 Type: 5 Info: 'Land' 7: Bounds: x1=330, y1=180, x2=400, y2=198 Type: 5 Info: 'Sea' 8: Bounds: x1=410, y1=100, x2=480, y2=118 Type: 5 Info: 'Asleep' 9: Bounds: x1=410, y1=120, x2=480, y2=138 Type: 5 Info: 'Awake' 10: Bounds: x1=410, y1=140, x2=480, y2=158 Type: 5 Info: 'Loading' 11: Bounds: x1=410, y1=160, x2=480, y2=178 Type: 5 Info: 'Other' 12: Bounds: x1=410, y1=180, x2=480, y2=198 Type: 5 Info: 'Any' 13: Bounds: x1=330, y1=205, x2=495, y2=225 Type: 7 Info: 'œ' DITL_182.txt Items: (4 entries) 0: Bounds: x1=414, y1=10, x2=474, y2=30 Type: 4 Info: 'OK' 1: Bounds: x1=330, y1=10, x2=388, y2=30 Type: 4 Info: 'Cancel' 2: Bounds: x1=1, y1=40, x2=491, y2=286 Type: 0 Info: '' 3: Bounds: x1=3, y1=2, x2=305, y2=38 Type: 8 Info: '' DITL_181.txt Items: (9 entries) 0: Bounds: x1=154, y1=119, x2=212, y2=139 Type: 4 Info: 'OK' 1: Bounds: x1=25, y1=121, x2=83, y2=141 Type: 4 Info: 'Cancel' 2: Bounds: x1=90, y1=11, x2=269, y2=30 Type: 7 Info: '›' 3: Bounds: x1=145, y1=49, x2=268, y2=67 Type: 5 Info: 'Other Units Too' 4: Bounds: x1=145, y1=70, x2=300, y2=89 Type: 5 Info: 'Set City Destination' 5: Bounds: x1=80, y1=88, x2=125, y2=106 Type: 16 Info: '' 6: Bounds: x1=3, y1=89, x2=72, y2=106 Type: -120 Info: 'Repeat' 7: Bounds: x1=7, y1=7, x2=77, y2=77 Type: 0 Info: '' 8: Bounds: x1=145, y1=90, x2=296, y2=108 Type: 5 Info: 'Sleep at Destination' DITL_180.txt Items: (27 entries) 0: Bounds: x1=220, y1=240, x2=278, y2=260 Type: 4 Info: 'Compute' 1: Bounds: x1=60, y1=20, x2=154, y2=36 Type: -120 Info: '' 2: Bounds: x1=160, y1=20, x2=188, y2=36 Type: -120 Info: 'Vs.' 3: Bounds: x1=190, y1=20, x2=287, y2=37 Type: -120 Info: '' 4: Bounds: x1=90, y1=50, x2=149, y2=67 Type: 16 Info: '' 5: Bounds: x1=190, y1=50, x2=249, y2=67 Type: 16 Info: '' 6: Bounds: x1=10, y1=50, x2=73, y2=68 Type: -120 Info: 'Strength' 7: Bounds: x1=100, y1=110, x2=152, y2=126 Type: -120 Info: '' 8: Bounds: x1=200, y1=110, x2=252, y2=126 Type: -120 Info: '' 9: Bounds: x1=30, y1=110, x2=66, y2=126 Type: -120 Info: 'Lost' 10: Bounds: x1=100, y1=140, x2=152, y2=156 Type: -120 Info: '' 11: Bounds: x1=200, y1=140, x2=252, y2=156 Type: -120 Info: '' 12: Bounds: x1=10, y1=140, x2=64, y2=156 Type: -120 Info: 'HP Loss' 13: Bounds: x1=160, y1=110, x2=178, y2=128 Type: -120 Info: '%' 14: Bounds: x1=260, y1=110, x2=278, y2=128 Type: -120 Info: '%' 15: Bounds: x1=20, y1=240, x2=78, y2=260 Type: 4 Info: 'Done' 16: Bounds: x1=10, y1=170, x2=90, y2=187 Type: 6 Info: 'Ugly' 17: Bounds: x1=10, y1=190, x2=90, y2=207 Type: 6 Info: 'Sinful' 18: Bounds: x1=100, y1=170, x2=154, y2=188 Type: 6 Info: 'Land' 19: Bounds: x1=100, y1=190, x2=154, y2=208 Type: 6 Info: 'Sea' 20: Bounds: x1=100, y1=210, x2=154, y2=228 Type: 6 Info: 'City' 21: Bounds: x1=200, y1=170, x2=254, y2=188 Type: 6 Info: 'Land' 22: Bounds: x1=200, y1=190, x2=254, y2=208 Type: 6 Info: 'Sea' 23: Bounds: x1=200, y1=210, x2=254, y2=228 Type: 6 Info: 'City' 24: Bounds: x1=30, y1=80, x2=77, y2=96 Type: -120 Info: 'Net HP' 25: Bounds: x1=100, y1=80, x2=152, y2=96 Type: -120 Info: '' 26: Bounds: x1=200, y1=80, x2=252, y2=96 Type: -120 Info: '' DITL_179.txt Items: (14 entries) 0: Bounds: x1=20, y1=220, x2=78, y2=240 Type: 4 Info: 'OK' 1: Bounds: x1=20, y1=180, x2=78, y2=200 Type: 4 Info: 'Cancel' 2: Bounds: x1=10, y1=10, x2=86, y2=28 Type: 6 Info: 'General' 3: Bounds: x1=10, y1=30, x2=86, y2=48 Type: 6 Info: 'Display' 4: Bounds: x1=10, y1=50, x2=86, y2=68 Type: 6 Info: 'Sound' 5: Bounds: x1=10, y1=70, x2=86, y2=88 Type: 6 Info: 'Color' 6: Bounds: x1=10, y1=90, x2=86, y2=108 Type: 6 Info: 'Map' 7: Bounds: x1=10, y1=110, x2=86, y2=128 Type: 6 Info: 'Game' 8: Bounds: x1=10, y1=130, x2=86, y2=148 Type: 6 Info: 'Fairness' 9: Bounds: x1=200, y1=17, x2=250, y2=32 Type: 16 Info: '' 10: Bounds: x1=200, y1=74, x2=250, y2=89 Type: 16 Info: '5' 11: Bounds: x1=120, y1=15, x2=193, y2=33 Type: 8 Info: 'Save Every' 12: Bounds: x1=254, y1=16, x2=366, y2=32 Type: -120 Info: 'Turns (after 35)' 13: Bounds: x1=158, y1=50, x2=293, y2=69 Type: -120 Info: 'Idle After (minutes)' DITL_178.txt Items: (11 entries) 0: Bounds: x1=179, y1=229, x2=237, y2=249 Type: 4 Info: 'OK' 1: Bounds: x1=66, y1=231, x2=124, y2=251 Type: 4 Info: 'Cancel' 2: Bounds: x1=21, y1=35, x2=364, y2=57 Type: 16 Info: '' 3: Bounds: x1=21, y1=65, x2=364, y2=87 Type: 16 Info: '' 4: Bounds: x1=21, y1=95, x2=364, y2=117 Type: 16 Info: '' 5: Bounds: x1=21, y1=125, x2=364, y2=147 Type: 16 Info: '' 6: Bounds: x1=173, y1=156, x2=364, y2=176 Type: 16 Info: '' 7: Bounds: x1=173, y1=186, x2=364, y2=206 Type: 16 Info: '' 8: Bounds: x1=18, y1=10, x2=230, y2=25 Type: -120 Info: 'Enter your name and address:' 9: Bounds: x1=19, y1=161, x2=158, y2=178 Type: -120 Info: 'Telephone (Optional):' 10: Bounds: x1=15, y1=178, x2=165, y2=194 Type: -120 Info: 'Best time/day to call:' DITL_177.txt Items: (12 entries) 0: Bounds: x1=302, y1=116, x2=360, y2=136 Type: 4 Info: 'OK' 1: Bounds: x1=198, y1=118, x2=256, y2=138 Type: 4 Info: 'Cancel' 2: Bounds: x1=13, y1=13, x2=122, y2=32 Type: 16 Info: '' 3: Bounds: x1=10, y1=40, x2=142, y2=59 Type: 5 Info: 'Track Movement' 4: Bounds: x1=10, y1=60, x2=190, y2=80 Type: 5 Info: 'Track Enemy Movement' 5: Bounds: x1=10, y1=80, x2=179, y2=98 Type: 5 Info: 'Track Unit' 6: Bounds: x1=10, y1=100, x2=116, y2=118 Type: 5 Info: 'Never Scroll' 7: Bounds: x1=10, y1=120, x2=116, y2=138 Type: 5 Info: 'Color' 8: Bounds: x1=197, y1=7, x2=235, y2=45 Type: 64 Info: '' 9: Bounds: x1=247, y1=7, x2=285, y2=45 Type: 64 Info: '„' 10: Bounds: x1=297, y1=7, x2=335, y2=45 Type: 64 Info: '‚' 11: Bounds: x1=347, y1=7, x2=385, y2=45 Type: 64 Info: 'ƒ' DITL_176.txt Items: (6 entries) 0: Bounds: x1=379, y1=176, x2=439, y2=196 Type: 4 Info: 'OK' 1: Bounds: x1=376, y1=112, x2=441, y2=133 Type: 4 Info: 'City List' 2: Bounds: x1=1, y1=1, x2=365, y2=292 Type: 0 Info: '' 3: Bounds: x1=370, y1=40, x2=424, y2=59 Type: 6 Info: 'Units' 4: Bounds: x1=370, y1=59, x2=444, y2=78 Type: 6 Info: 'Supplies' 5: Bounds: x1=370, y1=79, x2=426, y2=97 Type: 6 Info: 'Value' DITL_175.txt Items: (10 entries) 0: Bounds: x1=340, y1=240, x2=406, y2=260 Type: 4 Info: 'OK' 1: Bounds: x1=2, y1=2, x2=330, y2=270 Type: 0 Info: '' 2: Bounds: x1=336, y1=88, x2=392, y2=104 Type: -120 Info: 'Sort By' 3: Bounds: x1=336, y1=104, x2=432, y2=120 Type: 6 Info: 'City Name' 4: Bounds: x1=336, y1=120, x2=429, y2=135 Type: 6 Info: 'Production' 5: Bounds: x1=336, y1=136, x2=434, y2=152 Type: 6 Info: 'Date Ready' 6: Bounds: x1=336, y1=152, x2=400, y2=168 Type: 6 Info: 'Sector' 7: Bounds: x1=350, y1=10, x2=420, y2=80 Type: 0 Info: '' 8: Bounds: x1=339, y1=175, x2=406, y2=196 Type: 4 Info: 'Summary' 9: Bounds: x1=339, y1=202, x2=406, y2=223 Type: 4 Info: 'Island' DITL_174.txt Items: (4 entries) 0: Bounds: x1=183, y1=98, x2=243, y2=118 Type: 4 Info: 'OK' 1: Bounds: x1=24, y1=98, x2=84, y2=118 Type: 4 Info: 'Cancel' 2: Bounds: x1=9, y1=17, x2=289, y2=33 Type: 0 Info: '' 3: Bounds: x1=67, y1=50, x2=216, y2=74 Type: 16 Info: '' DITL_172.txt Items: (24 entries) 0: Bounds: x1=272, y1=200, x2=332, y2=220 Type: 4 Info: 'OK' 1: Bounds: x1=272, y1=168, x2=332, y2=188 Type: 4 Info: 'Cancel' 2: Bounds: x1=64, y1=8, x2=255, y2=25 Type: 8 Info: 'Choose Monitor to use for:' 3: Bounds: x1=16, y1=48, x2=80, y2=72 Type: 8 Info: 'The Map' 4: Bounds: x1=104, y1=32, x2=175, y2=67 Type: 8 Info: 'Messages & Status' 5: Bounds: x1=192, y1=48, x2=248, y2=68 Type: 8 Info: 'Dialogs' 6: Bounds: x1=16, y1=80, x2=76, y2=100 Type: 6 Info: '1' 7: Bounds: x1=16, y1=104, x2=76, y2=124 Type: 6 Info: '2' 8: Bounds: x1=16, y1=128, x2=76, y2=148 Type: 6 Info: '3' 9: Bounds: x1=16, y1=152, x2=76, y2=172 Type: 6 Info: '4' 10: Bounds: x1=16, y1=176, x2=76, y2=196 Type: 6 Info: '5' 11: Bounds: x1=16, y1=200, x2=76, y2=220 Type: 6 Info: '6' 12: Bounds: x1=104, y1=80, x2=164, y2=100 Type: 6 Info: '1' 13: Bounds: x1=104, y1=104, x2=164, y2=124 Type: 6 Info: '2' 14: Bounds: x1=104, y1=128, x2=160, y2=144 Type: 6 Info: '3' 15: Bounds: x1=104, y1=152, x2=164, y2=172 Type: 6 Info: '4' 16: Bounds: x1=104, y1=176, x2=164, y2=196 Type: 6 Info: '5' 17: Bounds: x1=104, y1=200, x2=164, y2=220 Type: 6 Info: '6' 18: Bounds: x1=192, y1=80, x2=252, y2=100 Type: 6 Info: '1' 19: Bounds: x1=192, y1=104, x2=252, y2=124 Type: 6 Info: '2' 20: Bounds: x1=192, y1=128, x2=252, y2=148 Type: 6 Info: '3' 21: Bounds: x1=192, y1=152, x2=252, y2=172 Type: 6 Info: '4' 22: Bounds: x1=192, y1=176, x2=252, y2=196 Type: 6 Info: '5' 23: Bounds: x1=192, y1=200, x2=252, y2=220 Type: 6 Info: '6' DITL_171.txt Items: (2 entries) 0: Bounds: x1=16, y1=184, x2=76, y2=204 Type: 4 Info: 'OK' 1: Bounds: x1=16, y1=152, x2=76, y2=172 Type: 4 Info: 'Cancel' DITL_170.txt Items: (8 entries) 0: Bounds: x1=136, y1=184, x2=196, y2=204 Type: 4 Info: 'OK' 1: Bounds: x1=24, y1=184, x2=84, y2=204 Type: 4 Info: 'Quit' 2: Bounds: x1=10, y1=54, x2=66, y2=70 Type: 6 Info: 'Here' 3: Bounds: x1=10, y1=75, x2=138, y2=91 Type: 6 Info: 'Appletalk' 4: Bounds: x1=10, y1=96, x2=138, y2=112 Type: 6 Info: 'Waiting for File' 5: Bounds: x1=152, y1=50, x2=328, y2=74 Type: 16 Info: '' 6: Bounds: x1=8, y1=8, x2=240, y2=32 Type: -120 Info: 'Where is player ^0?' 7: Bounds: x1=72, y1=54, x2=144, y2=70 Type: -120 Info: 'Password:' DITL_169.txt Items: (4 entries) 0: Bounds: x1=314, y1=270, x2=374, y2=290 Type: 4 Info: 'OK' 1: Bounds: x1=186, y1=270, x2=246, y2=290 Type: 4 Info: 'Cancel' 2: Bounds: x1=420, y1=5, x2=436, y2=250 Type: 7 Info: 'š' 3: Bounds: x1=5, y1=5, x2=415, y2=250 Type: 0 Info: '' DITL_168.txt Items: (20 entries) 0: Bounds: x1=20, y1=220, x2=78, y2=240 Type: 4 Info: 'OK' 1: Bounds: x1=20, y1=180, x2=78, y2=200 Type: 4 Info: 'Cancel' 2: Bounds: x1=172, y1=46, x2=236, y2=70 Type: 4 Info: 'Ocean' 3: Bounds: x1=172, y1=78, x2=236, y2=102 Type: 4 Info: 'Land' 4: Bounds: x1=260, y1=46, x2=324, y2=70 Type: 4 Info: 'Ugly' 5: Bounds: x1=260, y1=78, x2=324, y2=102 Type: 4 Info: 'Sinful' 6: Bounds: x1=172, y1=110, x2=236, y2=134 Type: 4 Info: 'Border' 7: Bounds: x1=260, y1=142, x2=324, y2=166 Type: 4 Info: 'Fade' 8: Bounds: x1=260, y1=110, x2=324, y2=134 Type: 4 Info: 'Fighting' 9: Bounds: x1=172, y1=142, x2=236, y2=166 Type: 4 Info: 'Lakes' 10: Bounds: x1=196, y1=22, x2=300, y2=38 Type: -120 Info: 'Set Color For' 11: Bounds: x1=199, y1=184, x2=295, y2=200 Type: 5 Info: 'Use Color' 12: Bounds: x1=199, y1=215, x2=327, y2=239 Type: 4 Info: 'Choose MonitorΙ' 13: Bounds: x1=10, y1=10, x2=86, y2=28 Type: 6 Info: 'General' 14: Bounds: x1=10, y1=30, x2=86, y2=48 Type: 6 Info: 'Display' 15: Bounds: x1=10, y1=50, x2=86, y2=68 Type: 6 Info: 'Sound' 16: Bounds: x1=10, y1=70, x2=86, y2=88 Type: 6 Info: 'Color' 17: Bounds: x1=10, y1=90, x2=86, y2=108 Type: 6 Info: 'Map' 18: Bounds: x1=10, y1=110, x2=86, y2=128 Type: 6 Info: 'Game' 19: Bounds: x1=10, y1=130, x2=86, y2=148 Type: 6 Info: 'Fairness' DITL_167.txt Items: (33 entries) 0: Bounds: x1=20, y1=220, x2=78, y2=240 Type: 4 Info: 'OK' 1: Bounds: x1=20, y1=180, x2=78, y2=200 Type: 4 Info: 'Cancel' 2: Bounds: x1=117, y1=52, x2=224, y2=68 Type: 7 Info: '˜' 3: Bounds: x1=277, y1=52, x2=384, y2=68 Type: 7 Info: '˜' 4: Bounds: x1=117, y1=84, x2=224, y2=100 Type: 7 Info: '™' 5: Bounds: x1=277, y1=84, x2=384, y2=100 Type: 7 Info: '™' 6: Bounds: x1=152, y1=135, x2=352, y2=151 Type: 7 Info: '—' 7: Bounds: x1=152, y1=180, x2=352, y2=196 Type: 7 Info: '–' 8: Bounds: x1=227, y1=84, x2=274, y2=102 Type: -120 Info: 'Armies' 9: Bounds: x1=220, y1=117, x2=296, y2=134 Type: -120 Info: 'Free Turns' 10: Bounds: x1=229, y1=36, x2=273, y2=54 Type: -120 Info: 'Initial' 11: Bounds: x1=117, y1=20, x2=181, y2=36 Type: -120 Info: 'Ugly' 12: Bounds: x1=325, y1=20, x2=389, y2=36 Type: -120 Info: 'Sinful' 13: Bounds: x1=203, y1=163, x2=307, y2=179 Type: 8 Info: 'Combat Bonus' 14: Bounds: x1=232, y1=198, x2=284, y2=210 Type: -64 Info: '–' 15: Bounds: x1=232, y1=154, x2=284, y2=166 Type: -64 Info: '–' 16: Bounds: x1=232, y1=53, x2=273, y2=71 Type: -120 Info: 'Cities' 17: Bounds: x1=95, y1=52, x2=116, y2=68 Type: 8 Info: '' 18: Bounds: x1=385, y1=52, x2=405, y2=68 Type: -120 Info: '' 19: Bounds: x1=95, y1=84, x2=116, y2=100 Type: 8 Info: '' 20: Bounds: x1=385, y1=84, x2=405, y2=100 Type: -120 Info: '' 21: Bounds: x1=130, y1=135, x2=151, y2=151 Type: 8 Info: '' 22: Bounds: x1=353, y1=135, x2=375, y2=151 Type: -120 Info: '' 23: Bounds: x1=130, y1=180, x2=151, y2=196 Type: 8 Info: '' 24: Bounds: x1=353, y1=180, x2=375, y2=196 Type: -120 Info: '' 25: Bounds: x1=10, y1=10, x2=86, y2=28 Type: 6 Info: 'General' 26: Bounds: x1=10, y1=30, x2=86, y2=48 Type: 6 Info: 'Display' 27: Bounds: x1=10, y1=50, x2=86, y2=68 Type: 6 Info: 'Sound' 28: Bounds: x1=10, y1=70, x2=86, y2=88 Type: 6 Info: 'Color' 29: Bounds: x1=10, y1=90, x2=86, y2=108 Type: 6 Info: 'Map' 30: Bounds: x1=10, y1=110, x2=86, y2=128 Type: 6 Info: 'Game' 31: Bounds: x1=10, y1=130, x2=86, y2=148 Type: 6 Info: 'Fairness' 32: Bounds: x1=225, y1=220, x2=283, y2=240 Type: 4 Info: 'Zero' DITL_166.txt Items: (15 entries) 0: Bounds: x1=20, y1=220, x2=78, y2=240 Type: 4 Info: 'OK' 1: Bounds: x1=20, y1=180, x2=78, y2=200 Type: 4 Info: 'Cancel' 2: Bounds: x1=10, y1=10, x2=86, y2=28 Type: 6 Info: 'General' 3: Bounds: x1=10, y1=30, x2=86, y2=48 Type: 6 Info: 'Display' 4: Bounds: x1=10, y1=50, x2=86, y2=68 Type: 6 Info: 'Sound' 5: Bounds: x1=10, y1=70, x2=86, y2=88 Type: 6 Info: 'Color' 6: Bounds: x1=10, y1=90, x2=86, y2=108 Type: 6 Info: 'Map' 7: Bounds: x1=10, y1=110, x2=86, y2=128 Type: 6 Info: 'Game' 8: Bounds: x1=10, y1=130, x2=86, y2=148 Type: 6 Info: 'Fairness' 9: Bounds: x1=115, y1=175, x2=286, y2=192 Type: 5 Info: 'Master Sound On/Off' 10: Bounds: x1=115, y1=145, x2=227, y2=161 Type: 5 Info: 'Asynchronous' 11: Bounds: x1=120, y1=30, x2=216, y2=46 Type: 5 Info: 'Movement' 12: Bounds: x1=120, y1=50, x2=216, y2=66 Type: 5 Info: 'Combat' 13: Bounds: x1=120, y1=70, x2=216, y2=86 Type: 5 Info: 'Nukes' 14: Bounds: x1=120, y1=90, x2=216, y2=106 Type: 5 Info: 'Other' DITL_165.txt Items: (4 entries) 0: Bounds: x1=184, y1=72, x2=244, y2=92 Type: 4 Info: 'OK' 1: Bounds: x1=48, y1=72, x2=108, y2=92 Type: 4 Info: 'Cancel' 2: Bounds: x1=72, y1=32, x2=208, y2=56 Type: 16 Info: '' 3: Bounds: x1=48, y1=8, x2=248, y2=24 Type: -120 Info: 'Name for this scroll position' DITL_164.txt Items: (5 entries) 0: Bounds: x1=295, y1=6, x2=340, y2=26 Type: 4 Info: 'OK' 1: Bounds: x1=166, y1=8, x2=235, y2=24 Type: -120 Info: 'Segment' 2: Bounds: x1=2, y1=34, x2=491, y2=304 Type: -128 Info: '' 3: Bounds: x1=0, y1=0, x2=160, y2=35 Type: -120 Info: '' 4: Bounds: x1=237, y1=6, x2=282, y2=26 Type: 16 Info: '1' DITL_163.txt Items: (19 entries) 0: Bounds: x1=200, y1=168, x2=260, y2=188 Type: 4 Info: 'OK' 1: Bounds: x1=24, y1=168, x2=84, y2=188 Type: 4 Info: 'Cancel' 2: Bounds: x1=8, y1=24, x2=88, y2=40 Type: 5 Info: 'Attacked' 3: Bounds: x1=8, y1=40, x2=120, y2=56 Type: 5 Info: 'Enemy Visible' 4: Bounds: x1=8, y1=56, x2=112, y2=72 Type: 5 Info: 'Enemy Found' 5: Bounds: x1=8, y1=72, x2=136, y2=88 Type: 5 Info: 'Enemy City Seen' 6: Bounds: x1=8, y1=88, x2=144, y2=104 Type: 5 Info: 'Enemy City Found' 7: Bounds: x1=8, y1=104, x2=148, y2=121 Type: 5 Info: 'Neutral City Seen' 8: Bounds: x1=8, y1=120, x2=152, y2=136 Type: 5 Info: 'Neutral City Found' 9: Bounds: x1=8, y1=136, x2=146, y2=154 Type: 5 Info: 'Enemy Adjacent' 10: Bounds: x1=160, y1=24, x2=264, y2=40 Type: 5 Info: 'Near Land' 11: Bounds: x1=160, y1=40, x2=280, y2=56 Type: 5 Info: 'Near New Land' 12: Bounds: x1=160, y1=56, x2=264, y2=72 Type: 5 Info: 'Near Sea' 13: Bounds: x1=160, y1=72, x2=280, y2=88 Type: 5 Info: 'Near New Sea' 14: Bounds: x1=160, y1=88, x2=264, y2=104 Type: 5 Info: 'Every 3 Days' 15: Bounds: x1=160, y1=104, x2=264, y2=120 Type: 5 Info: 'Every 5 Days' 16: Bounds: x1=160, y1=120, x2=264, y2=136 Type: 5 Info: 'Every 7 Days' 17: Bounds: x1=160, y1=144, x2=240, y2=160 Type: 5 Info: 'Activate' 18: Bounds: x1=8, y1=0, x2=248, y2=24 Type: 8 Info: '' DITL_161.txt Items: (28 entries) 0: Bounds: x1=20, y1=220, x2=78, y2=240 Type: 4 Info: 'OK' 1: Bounds: x1=20, y1=180, x2=78, y2=200 Type: 4 Info: 'Cancel' 2: Bounds: x1=110, y1=60, x2=214, y2=76 Type: 6 Info: 'Play for Real' 3: Bounds: x1=110, y1=76, x2=229, y2=92 Type: 6 Info: 'See Whole Map' 4: Bounds: x1=110, y1=92, x2=230, y2=108 Type: 6 Info: 'Peek At Enemy' 5: Bounds: x1=267, y1=58, x2=339, y2=74 Type: 6 Info: 'Neutral' 6: Bounds: x1=347, y1=58, x2=367, y2=74 Type: 6 Info: '' 7: Bounds: x1=267, y1=74, x2=339, y2=90 Type: 6 Info: 'Person' 8: Bounds: x1=267, y1=90, x2=345, y2=106 Type: 6 Info: 'Machine' 9: Bounds: x1=347, y1=74, x2=367, y2=90 Type: 6 Info: '' 10: Bounds: x1=347, y1=90, x2=367, y2=106 Type: 6 Info: '' 11: Bounds: x1=235, y1=34, x2=299, y2=50 Type: 16 Info: 'Player 1' 12: Bounds: x1=339, y1=34, x2=395, y2=50 Type: 16 Info: 'Player 2' 13: Bounds: x1=307, y1=34, x2=331, y2=50 Type: 8 Info: 'vs' 14: Bounds: x1=255, y1=8, x2=383, y2=27 Type: 8 Info: 'Game Parameters' 15: Bounds: x1=110, y1=146, x2=214, y2=162 Type: 6 Info: 'Known World' 16: Bounds: x1=110, y1=130, x2=260, y2=146 Type: 6 Info: 'Unexplored World' 17: Bounds: x1=110, y1=110, x2=170, y2=130 Type: 5 Info: 'Spies' 18: Bounds: x1=270, y1=145, x2=328, y2=165 Type: 4 Info: 'Rule Set' 19: Bounds: x1=270, y1=125, x2=345, y2=141 Type: -120 Info: '' 20: Bounds: x1=10, y1=10, x2=86, y2=28 Type: 6 Info: 'General' 21: Bounds: x1=10, y1=30, x2=86, y2=48 Type: 6 Info: 'Display' 22: Bounds: x1=10, y1=50, x2=86, y2=68 Type: 6 Info: 'Sound' 23: Bounds: x1=10, y1=70, x2=86, y2=88 Type: 6 Info: 'Color' 24: Bounds: x1=10, y1=90, x2=86, y2=108 Type: 6 Info: 'Map' 25: Bounds: x1=10, y1=110, x2=86, y2=128 Type: 6 Info: 'Game' 26: Bounds: x1=10, y1=130, x2=86, y2=148 Type: 6 Info: 'Fairness' 27: Bounds: x1=110, y1=40, x2=200, y2=58 Type: 5 Info: 'Appletalk' DITL_160.txt Items: (19 entries) 0: Bounds: x1=280, y1=16, x2=340, y2=36 Type: 4 Info: 'Done' 1: Bounds: x1=0, y1=40, x2=96, y2=56 Type: 4 Info: 'Undefined' 2: Bounds: x1=104, y1=40, x2=200, y2=56 Type: 4 Info: 'Undefined' 3: Bounds: x1=0, y1=64, x2=96, y2=80 Type: 4 Info: 'Undefined' 4: Bounds: x1=104, y1=64, x2=200, y2=80 Type: 4 Info: 'Undefined' 5: Bounds: x1=0, y1=88, x2=96, y2=104 Type: 4 Info: 'Undefined' 6: Bounds: x1=104, y1=88, x2=200, y2=104 Type: 4 Info: 'Undefined' 7: Bounds: x1=0, y1=112, x2=96, y2=128 Type: 4 Info: 'Undefined' 8: Bounds: x1=104, y1=112, x2=200, y2=128 Type: 4 Info: 'Undefined' 9: Bounds: x1=0, y1=136, x2=96, y2=152 Type: 4 Info: 'Undefined' 10: Bounds: x1=104, y1=136, x2=200, y2=152 Type: 4 Info: 'Undefined' 11: Bounds: x1=0, y1=160, x2=96, y2=176 Type: 4 Info: 'Undefined' 12: Bounds: x1=104, y1=160, x2=200, y2=176 Type: 4 Info: 'Undefined' 13: Bounds: x1=0, y1=184, x2=96, y2=200 Type: 4 Info: 'Undefined' 14: Bounds: x1=104, y1=184, x2=200, y2=200 Type: 4 Info: 'Undefined' 15: Bounds: x1=0, y1=208, x2=96, y2=224 Type: 4 Info: 'Undefined' 16: Bounds: x1=104, y1=208, x2=200, y2=224 Type: 4 Info: 'Undefined' 17: Bounds: x1=208, y1=64, x2=384, y2=216 Type: 8 Info: 'Each button shows the complete and current set of rules defining one type of unit. This display reflects any changes that have been made by editing the rules.' 18: Bounds: x1=0, y1=16, x2=216, y2=32 Type: 8 Info: 'Click on Unit Type to Describe' DITL_158.txt Items: (3 entries) 0: Bounds: x1=414, y1=12, x2=474, y2=32 Type: 4 Info: 'OK' 1: Bounds: x1=1, y1=40, x2=491, y2=286 Type: 0 Info: '' 2: Bounds: x1=3, y1=2, x2=305, y2=38 Type: 8 Info: '' DITL_156.txt Items: (46 entries) 0: Bounds: x1=20, y1=220, x2=78, y2=240 Type: 4 Info: 'OK' 1: Bounds: x1=20, y1=180, x2=78, y2=200 Type: 4 Info: 'Cancel' 2: Bounds: x1=10, y1=10, x2=86, y2=28 Type: 6 Info: 'General' 3: Bounds: x1=10, y1=30, x2=86, y2=48 Type: 6 Info: 'Display' 4: Bounds: x1=10, y1=50, x2=86, y2=68 Type: 6 Info: 'Sound' 5: Bounds: x1=10, y1=70, x2=86, y2=88 Type: 6 Info: 'Color' 6: Bounds: x1=10, y1=90, x2=86, y2=108 Type: 6 Info: 'Map' 7: Bounds: x1=10, y1=110, x2=86, y2=128 Type: 6 Info: 'Game' 8: Bounds: x1=10, y1=130, x2=86, y2=148 Type: 6 Info: 'Fairness' 9: Bounds: x1=358, y1=22, x2=405, y2=37 Type: 6 Info: '2' 10: Bounds: x1=358, y1=38, x2=390, y2=54 Type: 6 Info: '4' 11: Bounds: x1=358, y1=54, x2=398, y2=70 Type: 6 Info: '6' 12: Bounds: x1=358, y1=70, x2=398, y2=86 Type: 6 Info: '10' 13: Bounds: x1=358, y1=86, x2=398, y2=102 Type: 6 Info: '16' 14: Bounds: x1=358, y1=102, x2=398, y2=118 Type: 6 Info: '20' 15: Bounds: x1=229, y1=13, x2=301, y2=29 Type: 6 Info: 'Normal' 16: Bounds: x1=229, y1=29, x2=309, y2=45 Type: 6 Info: 'Show All' 17: Bounds: x1=229, y1=45, x2=285, y2=61 Type: 6 Info: 'Peek' 18: Bounds: x1=232, y1=119, x2=343, y2=136 Type: 5 Info: 'Friendly Units' 19: Bounds: x1=358, y1=6, x2=390, y2=22 Type: 8 Info: 'Size' 20: Bounds: x1=127, y1=13, x2=198, y2=30 Type: -120 Info: 'Air Routes' 21: Bounds: x1=126, y1=36, x2=198, y2=60 Type: 0 Info: '' 22: Bounds: x1=110, y1=194, x2=158, y2=210 Type: 0 Info: '' 23: Bounds: x1=166, y1=194, x2=214, y2=210 Type: 0 Info: '' 24: Bounds: x1=110, y1=234, x2=158, y2=250 Type: 0 Info: '' 25: Bounds: x1=166, y1=234, x2=214, y2=250 Type: 0 Info: '' 26: Bounds: x1=239, y1=190, x2=367, y2=206 Type: 0 Info: '' 27: Bounds: x1=263, y1=213, x2=391, y2=229 Type: 0 Info: '' 28: Bounds: x1=239, y1=234, x2=367, y2=250 Type: 0 Info: '' 29: Bounds: x1=150, y1=212, x2=170, y2=230 Type: 0 Info: '' 30: Bounds: x1=239, y1=212, x2=260, y2=231 Type: 0 Info: '' 31: Bounds: x1=122, y1=175, x2=197, y2=191 Type: -120 Info: 'Unit Labels' 32: Bounds: x1=265, y1=172, x2=340, y2=188 Type: -120 Info: 'City Labels' 33: Bounds: x1=233, y1=138, x2=339, y2=154 Type: 5 Info: 'Enemy Units' 34: Bounds: x1=203, y1=103, x2=335, y2=120 Type: -120 Info: 'Track Movement of' 35: Bounds: x1=222, y1=10, x2=313, y2=63 Type: -64 Info: '€' 36: Bounds: x1=200, y1=100, x2=348, y2=159 Type: -64 Info: '€' 37: Bounds: x1=100, y1=170, x2=226, y2=256 Type: -64 Info: '€' 38: Bounds: x1=232, y1=170, x2=396, y2=256 Type: -64 Info: '€' 39: Bounds: x1=350, y1=4, x2=404, y2=120 Type: -64 Info: '€' 40: Bounds: x1=120, y1=11, x2=205, y2=68 Type: -64 Info: '€' 41: Bounds: x1=110, y1=74, x2=240, y2=91 Type: -120 Info: 'Combat Animation' 42: Bounds: x1=114, y1=88, x2=186, y2=106 Type: 6 Info: 'None' 43: Bounds: x1=114, y1=103, x2=186, y2=121 Type: 6 Info: 'Fast' 44: Bounds: x1=114, y1=118, x2=186, y2=136 Type: 6 Info: 'Medium' 45: Bounds: x1=114, y1=133, x2=186, y2=151 Type: 6 Info: 'Slow' DITL_155.txt Items: (9 entries) 0: Bounds: x1=342, y1=233, x2=402, y2=253 Type: 4 Info: 'OK' 1: Bounds: x1=268, y1=232, x2=328, y2=252 Type: 4 Info: 'Cancel' 2: Bounds: x1=18, y1=17, x2=98, y2=97 Type: 0 Info: '' 3: Bounds: x1=178, y1=19, x2=258, y2=99 Type: 0 Info: '' 4: Bounds: x1=11, y1=227, x2=88, y2=253 Type: 4 Info: 'Clear All' 5: Bounds: x1=96, y1=229, x2=172, y2=254 Type: 4 Info: 'Invert All' 6: Bounds: x1=189, y1=232, x2=249, y2=252 Type: 4 Info: 'Edit' 7: Bounds: x1=390, y1=30, x2=410, y2=150 Type: 0 Info: '' 8: Bounds: x1=345, y1=10, x2=422, y2=27 Type: 8 Info: 'Scale From' DITL_154.txt Items: (15 entries) 0: Bounds: x1=176, y1=224, x2=236, y2=244 Type: 4 Info: 'OK' 1: Bounds: x1=72, y1=176, x2=132, y2=196 Type: 4 Info: 'Next' 2: Bounds: x1=8, y1=176, x2=68, y2=196 Type: 4 Info: 'Previous' 3: Bounds: x1=8, y1=152, x2=68, y2=172 Type: 4 Info: 'Content' 4: Bounds: x1=176, y1=128, x2=236, y2=148 Type: 4 Info: 'Wake' 5: Bounds: x1=176, y1=152, x2=236, y2=172 Type: 4 Info: 'Sleep' 6: Bounds: x1=176, y1=184, x2=236, y2=204 Type: 4 Info: 'Fuel' 7: Bounds: x1=8, y1=90, x2=141, y2=110 Type: 5 Info: 'Track Movement' 8: Bounds: x1=81, y1=5, x2=274, y2=83 Type: 8 Info: 'Unit' 9: Bounds: x1=5, y1=5, x2=75, y2=75 Type: 0 Info: '' 10: Bounds: x1=72, y1=152, x2=132, y2=172 Type: 4 Info: 'Rules' 11: Bounds: x1=8, y1=240, x2=120, y2=256 Type: 5 Info: 'Wake Reasons' 12: Bounds: x1=72, y1=208, x2=132, y2=228 Type: 16 Info: '' 13: Bounds: x1=8, y1=208, x2=68, y2=228 Type: 8 Info: 'Segment' 14: Bounds: x1=8, y1=120, x2=143, y2=139 Type: 5 Info: 'Lock Map to Unit' DITL_153.txt Items: (3 entries) 0: Bounds: x1=312, y1=210, x2=372, y2=230 Type: 4 Info: 'OK' 1: Bounds: x1=192, y1=210, x2=295, y2=230 Type: 4 Info: 'Show Details' 2: Bounds: x1=1, y1=1, x2=423, y2=201 Type: 0 Info: '' DITL_152.txt Items: (56 entries) 0: Bounds: x1=310, y1=230, x2=370, y2=250 Type: 4 Info: 'OK' 1: Bounds: x1=310, y1=170, x2=370, y2=190 Type: 4 Info: 'Cancel' 2: Bounds: x1=312, y1=120, x2=372, y2=140 Type: 4 Info: 'Clear All' 3: Bounds: x1=8, y1=32, x2=136, y2=48 Type: 5 Info: 'Unit 1' 4: Bounds: x1=8, y1=48, x2=136, y2=64 Type: 5 Info: 'Unit 1' 5: Bounds: x1=8, y1=64, x2=136, y2=80 Type: 5 Info: 'Unit 1' 6: Bounds: x1=8, y1=80, x2=136, y2=96 Type: 5 Info: 'Unit 1' 7: Bounds: x1=8, y1=96, x2=136, y2=112 Type: 5 Info: 'Unit 1' 8: Bounds: x1=8, y1=112, x2=136, y2=128 Type: 5 Info: 'Unit 1' 9: Bounds: x1=8, y1=128, x2=136, y2=144 Type: 5 Info: 'Unit 1' 10: Bounds: x1=8, y1=144, x2=136, y2=160 Type: 5 Info: 'Unit 1' 11: Bounds: x1=8, y1=160, x2=136, y2=176 Type: 5 Info: 'Unit 1' 12: Bounds: x1=8, y1=176, x2=128, y2=192 Type: 5 Info: 'Unit 1' 13: Bounds: x1=8, y1=192, x2=136, y2=208 Type: 5 Info: 'Unit 1' 14: Bounds: x1=8, y1=208, x2=136, y2=224 Type: 5 Info: 'Unit 1' 15: Bounds: x1=8, y1=224, x2=136, y2=240 Type: 5 Info: 'Unit 1' 16: Bounds: x1=8, y1=240, x2=136, y2=256 Type: 5 Info: 'Unit 1' 17: Bounds: x1=8, y1=256, x2=136, y2=272 Type: 5 Info: 'Unit 1' 18: Bounds: x1=8, y1=272, x2=136, y2=288 Type: 5 Info: 'Unit 1' 19: Bounds: x1=152, y1=32, x2=184, y2=48 Type: 5 Info: '' 20: Bounds: x1=152, y1=48, x2=184, y2=64 Type: 5 Info: '' 21: Bounds: x1=152, y1=64, x2=184, y2=80 Type: 5 Info: '' 22: Bounds: x1=152, y1=80, x2=184, y2=96 Type: 5 Info: '' 23: Bounds: x1=152, y1=96, x2=184, y2=112 Type: 5 Info: '' 24: Bounds: x1=152, y1=112, x2=184, y2=128 Type: 5 Info: '' 25: Bounds: x1=152, y1=128, x2=184, y2=144 Type: 5 Info: '' 26: Bounds: x1=152, y1=144, x2=184, y2=160 Type: 5 Info: '' 27: Bounds: x1=152, y1=160, x2=184, y2=176 Type: 5 Info: '' 28: Bounds: x1=152, y1=176, x2=184, y2=192 Type: 5 Info: '' 29: Bounds: x1=152, y1=192, x2=184, y2=208 Type: 5 Info: '' 30: Bounds: x1=152, y1=208, x2=184, y2=224 Type: 5 Info: '' 31: Bounds: x1=152, y1=224, x2=184, y2=240 Type: 5 Info: '' 32: Bounds: x1=152, y1=240, x2=184, y2=256 Type: 5 Info: '' 33: Bounds: x1=152, y1=256, x2=184, y2=272 Type: 5 Info: '' 34: Bounds: x1=152, y1=272, x2=184, y2=288 Type: 5 Info: '' 35: Bounds: x1=208, y1=32, x2=240, y2=48 Type: 5 Info: '' 36: Bounds: x1=208, y1=48, x2=240, y2=64 Type: 5 Info: '' 37: Bounds: x1=208, y1=64, x2=240, y2=80 Type: 5 Info: '' 38: Bounds: x1=208, y1=80, x2=240, y2=96 Type: 5 Info: '' 39: Bounds: x1=208, y1=96, x2=240, y2=112 Type: 5 Info: '' 40: Bounds: x1=208, y1=112, x2=240, y2=128 Type: 5 Info: '' 41: Bounds: x1=208, y1=128, x2=240, y2=144 Type: 5 Info: '' 42: Bounds: x1=208, y1=144, x2=240, y2=160 Type: 5 Info: '' 43: Bounds: x1=208, y1=160, x2=240, y2=176 Type: 5 Info: '' 44: Bounds: x1=208, y1=176, x2=240, y2=192 Type: 5 Info: '' 45: Bounds: x1=208, y1=192, x2=240, y2=208 Type: 5 Info: '' 46: Bounds: x1=208, y1=208, x2=240, y2=224 Type: 5 Info: '' 47: Bounds: x1=208, y1=224, x2=240, y2=240 Type: 5 Info: '' 48: Bounds: x1=208, y1=240, x2=240, y2=256 Type: 5 Info: '' 49: Bounds: x1=208, y1=256, x2=240, y2=272 Type: 5 Info: '' 50: Bounds: x1=208, y1=272, x2=240, y2=288 Type: 5 Info: '' 51: Bounds: x1=0, y1=0, x2=104, y2=32 Type: 8 Info: 'Set Destination For' 52: Bounds: x1=136, y1=0, x2=192, y2=32 Type: 8 Info: 'Repair First' 53: Bounds: x1=200, y1=0, x2=248, y2=32 Type: 8 Info: 'Sleep There' 54: Bounds: x1=296, y1=28, x2=380, y2=111 Type: 0 Info: '' 55: Bounds: x1=264, y1=5, x2=385, y2=26 Type: -120 Info: '^0' DITL_151.txt Items: (29 entries) 0: Bounds: x1=20, y1=220, x2=78, y2=240 Type: 4 Info: 'OK' 1: Bounds: x1=20, y1=180, x2=78, y2=200 Type: 4 Info: 'Cancel' 2: Bounds: x1=206, y1=64, x2=266, y2=84 Type: 16 Info: '45' 3: Bounds: x1=206, y1=96, x2=266, y2=116 Type: 16 Info: '20' 4: Bounds: x1=206, y1=128, x2=266, y2=148 Type: 16 Info: '10' 5: Bounds: x1=206, y1=160, x2=266, y2=180 Type: 16 Info: '10' 6: Bounds: x1=206, y1=192, x2=266, y2=212 Type: 16 Info: '7' 7: Bounds: x1=206, y1=224, x2=266, y2=244 Type: 16 Info: '4' 8: Bounds: x1=280, y1=60, x2=403, y2=75 Type: 5 Info: 'Wrap Horizontal' 9: Bounds: x1=280, y1=100, x2=392, y2=117 Type: 5 Info: 'Require Cities' 10: Bounds: x1=280, y1=116, x2=392, y2=132 Type: 5 Info: 'Require Ports' 11: Bounds: x1=280, y1=132, x2=384, y2=148 Type: 5 Info: 'Forbid Lakes' 12: Bounds: x1=110, y1=64, x2=182, y2=80 Type: 8 Info: 'Map Size' 13: Bounds: x1=182, y1=64, x2=202, y2=80 Type: 8 Info: 'X' 14: Bounds: x1=182, y1=96, x2=202, y2=112 Type: 8 Info: 'Y' 15: Bounds: x1=110, y1=128, x2=198, y2=144 Type: 8 Info: 'Land Density' 16: Bounds: x1=118, y1=160, x2=198, y2=176 Type: 8 Info: 'City Density' 17: Bounds: x1=118, y1=192, x2=198, y2=208 Type: 8 Info: 'Island Sizes' 18: Bounds: x1=126, y1=224, x2=198, y2=240 Type: 8 Info: 'Roundness' 19: Bounds: x1=252, y1=8, x2=396, y2=40 Type: 8 Info: 'Set Parameters for generating the map' 20: Bounds: x1=280, y1=156, x2=395, y2=177 Type: 5 Info: 'Simultaneous' 21: Bounds: x1=10, y1=10, x2=86, y2=28 Type: 6 Info: 'General' 22: Bounds: x1=10, y1=30, x2=86, y2=48 Type: 6 Info: 'Display' 23: Bounds: x1=10, y1=50, x2=86, y2=68 Type: 6 Info: 'Sound' 24: Bounds: x1=10, y1=70, x2=86, y2=88 Type: 6 Info: 'Color' 25: Bounds: x1=10, y1=90, x2=86, y2=108 Type: 6 Info: 'Map' 26: Bounds: x1=10, y1=110, x2=86, y2=128 Type: 6 Info: 'Game' 27: Bounds: x1=10, y1=130, x2=86, y2=148 Type: 6 Info: 'Fairness' 28: Bounds: x1=280, y1=75, x2=397, y2=91 Type: 5 Info: 'Wrap Vertical' DITL_150.txt Items: (30 entries) 0: Bounds: x1=332, y1=188, x2=392, y2=208 Type: 4 Info: 'OK' 1: Bounds: x1=332, y1=220, x2=392, y2=240 Type: 4 Info: 'Cancel' 2: Bounds: x1=150, y1=220, x2=278, y2=236 Type: 5 Info: 'Repeat Forever' 3: Bounds: x1=208, y1=200, x2=268, y2=215 Type: 16 Info: '1' 4: Bounds: x1=190, y1=90, x2=260, y2=160 Type: 0 Info: '' 5: Bounds: x1=0, y1=24, x2=128, y2=40 Type: 6 Info: '' 6: Bounds: x1=0, y1=40, x2=128, y2=56 Type: 6 Info: '' 7: Bounds: x1=0, y1=56, x2=128, y2=72 Type: 6 Info: '' 8: Bounds: x1=0, y1=72, x2=128, y2=88 Type: 6 Info: '' 9: Bounds: x1=0, y1=88, x2=128, y2=104 Type: 6 Info: '' 10: Bounds: x1=0, y1=104, x2=128, y2=120 Type: 6 Info: '' 11: Bounds: x1=0, y1=120, x2=128, y2=136 Type: 6 Info: '' 12: Bounds: x1=0, y1=136, x2=128, y2=152 Type: 6 Info: '' 13: Bounds: x1=0, y1=152, x2=128, y2=168 Type: 6 Info: '' 14: Bounds: x1=0, y1=168, x2=128, y2=184 Type: 6 Info: '' 15: Bounds: x1=0, y1=184, x2=128, y2=200 Type: 6 Info: '' 16: Bounds: x1=0, y1=200, x2=128, y2=216 Type: 6 Info: '' 17: Bounds: x1=0, y1=216, x2=128, y2=232 Type: 6 Info: '' 18: Bounds: x1=0, y1=232, x2=128, y2=248 Type: 6 Info: '' 19: Bounds: x1=0, y1=248, x2=128, y2=264 Type: 6 Info: '' 20: Bounds: x1=0, y1=264, x2=128, y2=280 Type: 6 Info: '' 21: Bounds: x1=147, y1=3, x2=417, y2=69 Type: -120 Info: '^0 ^1' 22: Bounds: x1=150, y1=200, x2=197, y2=218 Type: -120 Info: 'Count:' 23: Bounds: x1=300, y1=80, x2=400, y2=100 Type: 4 Info: 'Show Units' 24: Bounds: x1=300, y1=148, x2=400, y2=163 Type: 16 Info: '' 25: Bounds: x1=150, y1=240, x2=269, y2=258 Type: 5 Info: 'Wake Reasons' 26: Bounds: x1=300, y1=110, x2=400, y2=130 Type: 4 Info: 'Production' 27: Bounds: x1=0, y1=4, x2=65, y2=21 Type: 6 Info: 'Unit' 28: Bounds: x1=71, y1=3, x2=143, y2=20 Type: 6 Info: 'Supply' 29: Bounds: x1=150, y1=170, x2=262, y2=188 Type: 5 Info: 'Produce Next' DITL_133.txt Items: (7 entries) 0: Bounds: x1=253, y1=168, x2=311, y2=188 Type: 4 Info: 'OK' 1: Bounds: x1=248, y1=15, x2=306, y2=35 Type: 4 Info: 'Cancel' 2: Bounds: x1=19, y1=45, x2=178, y2=193 Type: -128 Info: '' 3: Bounds: x1=16, y1=5, x2=229, y2=29 Type: -120 Info: '' 4: Bounds: x1=250, y1=140, x2=308, y2=160 Type: 4 Info: 'New' 5: Bounds: x1=250, y1=60, x2=308, y2=80 Type: 4 Info: 'Delete' 6: Bounds: x1=250, y1=110, x2=308, y2=130 Type: 4 Info: 'Edit' DITL_131.txt Items: (3 entries) 0: Bounds: x1=240, y1=120, x2=298, y2=140 Type: 4 Info: 'OK' 1: Bounds: x1=80, y1=120, x2=138, y2=140 Type: 4 Info: 'Cancel' 2: Bounds: x1=70, y1=10, x2=336, y2=113 Type: -120 Info: 'Supplies or Technology levels needed to produce this unit are needed, but other constraints may prevent the city from producing the requested unit. Should the city produce the supplies and try again or not?' DITL_130.txt Items: (2 entries) 0: Bounds: x1=168, y1=69, x2=226, y2=89 Type: 4 Info: 'OK' 1: Bounds: x1=7, y1=3, x2=238, y2=66 Type: -120 Info: 'No unit type can be produced in this city. Select a supply or the Produce Next option to enable the OK button.' DITL_129.txt Items: (2 entries) 0: Bounds: x1=200, y1=107, x2=258, y2=127 Type: 4 Info: 'OK' 1: Bounds: x1=13, y1=7, x2=278, y2=87 Type: -120 Info: 'This rule set is in an unknown format and can't be used with this program version. Inquire about obtaining a new version of the program.' DITL_128.txt Items: (3 entries) 0: Bounds: x1=107, y1=38, x2=165, y2=58 Type: 4 Info: 'Yes' 1: Bounds: x1=24, y1=38, x2=82, y2=58 Type: 4 Info: 'No' 2: Bounds: x1=2, y1=2, x2=172, y2=34 Type: -120 Info: 'Are you sure you want to launch your ^0?'